My passion is to thoughtfully bring products to life that will support society, & consider carefully who gets helped & hurt by it.
My passion has turned into a career of serving groups and domains traditionally underserved by technology, for a total of 12 years.
My dissertation work is on helping designers find materials online, and traditional methods, taxonomies, have failed them. I have also worked in various underserved domains like:
- Martial Arts
- 3D modeling
- STEM education
- Costume & fashion design
- Various non-profit organizations
- Vaccine clinics, among others
I also apply my UX research and design skills with design as an award-winning, master-rank costume and prop maker.
I started in working in theater, and with those skills, I am a more creative, thoughtful and deadline-driven UX researcher. Among others I:
- lead costume builder for community theater
- costume shop manager for university
- a multi-media costume designer, specializing in crafts, interactive electronics and drafting
- a maker leader and representative for Sonoma State
- Volunteer my expertise in open office hours to support craft novices
I also have a costume design portfolio available on request!
I have published at:
- IEEE’s Symposium of 3D User Interfaces
- IEEE’s Virtual Reality Conference
- Tangible and Emboided Interaction Conference
- Computer-Human Interaction (CHI) conference workshops
- Graphics Interface, among others.
Awards I’ve won include:
- $100K+ in grants
- 1st place, Best Recreation, Masters Finalist, best Prop/Cosplay in costuming craftsmanship competitions
- Ronald E. McNair Post- Baccalaureate Scholar
- Google Hispanic Scholarship
- GEM Fellowship
- National Science Foundation’s Graduate Fellowship
Diversity and Inclusion
I am also passionate about bringing women and underrepresented minorities into computing and STEAM fields. I served as co-chair for my club, the Association for Women in Computing at Virginia Tech, to bring as many women to the Grace Hopper Celebration for Women in Computing. As a professor, I was awarded $10k to bring students to their first Grace Hopper Celebration conference.
I’m also a maker leader, which means I have mastered /trained others on:
- design,
- prototyping,
- contextual inquiry,
- handsewing,
- laser cutting,
- and everything in between!
My students are among:
- Fortune 500 companies
- PhD programs
- startup founders
- multiple game studios of varying sizes